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AI Insights · Timothy · July 2021

Top 5 Match 3 Games on iOS in Spain - Q2 2021

Discover the performance trends of the top 5 Match 3 games on iOS in Spain during Q2 2021, including weekly downloads, revenue, and active users.

Top 5 Match 3 Games on iOS in Spain - Q2 2021

In the second quarter of 2021, the top 5 Match 3 games on iOS in Spain exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at each game's metrics, based on data from Sensor Tower.

Bubble Shooter: Pop & Blast experienced fluctuations in its weekly revenue, which started at $967 and dipped to $442 by the end of April. However, it showed a recovery, closing the quarter at $699. Weekly downloads followed a similar pattern, peaking at 1.4K in mid-April before stabilizing around 1K by the end of June. Active users remained relatively stable, maintaining a range of 14K to 16K throughout the quarter.

Gold and Goblins: Idle Games saw a significant drop in weekly downloads from 2.4K at the end of March to as low as 50 in late May, before slightly recovering to 228 by the end of June. Weekly revenue showed a peak of $168 in early May, but generally remained low, with a notable rise to $119 in the last week of June. Active users decreased steadily from 4K at the end of March to 1.3K by the end of the quarter.

Dinosaurs Bubble Shooter, released in late April, had an interesting growth trajectory. Weekly downloads were minimal initially but surged to 2.1K in mid-June, eventually settling at 1.1K by the end of the month. Active users followed a similar trend, rising from 45 in early May to nearly 2K by the end of June.

Best Fiends - Match 3 Puzzles showed a mixed performance. Weekly revenue hovered between $337 and $603, while weekly downloads saw an initial peak of 883 in mid-April, followed by a drop to double digits in May, and a slight recovery to 119 by the end of June. Active users peaked at 1.9K in mid-April but generally trended downwards, ending the quarter at approximately 1.2K.

Smashing Four: PVP Smash Hit! had a notable performance in terms of revenue and active users. Weekly revenue peaked at $1.9K in mid-April, with a low point of $417 in early June before rising to $1.2K at the end of the quarter. Weekly downloads varied significantly, with a peak of 1.2K in mid-April and a low of 72 in early April, rising to 403 by the end of June. Active users saw a peak of 4.4K in mid-April, maintaining a steady range of 2.6K to 3.5K towards the end of the quarter.

These insights highlight the dynamic nature of the Match 3 games market on iOS in Spain during Q2 2021. For more detailed analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021